Work by Lowe Roche for the Heart & Stroke Foundation. This won a Silver in design at Cannes Lions 2013.
Teaser video of the #NovaAward exhibition being prepared for tomorrow’s award ceremony.
The wooden crate was used as a design element in gaming to complicate space and form architecture within a virtual world. In Crate, what has been simulated in the virtual world as a texture covered form is relocated into the world from which it originated.
Its scale (a six-foot cube) encourages viewers to respond to the object, the location and themselves as one. From different heights and distances its illusion (or virtual reality) is granted to lesser and greater extents. Permitting direct viewing of the finished surface of the object as a two-dimensional image, and as a three-dimensional form. The materiality of the object becomes evident on closer inspection.
The temporality of Crate is designed to evoke a sense of mortality. In the virtual world the recurrent textures are immaculate and immutable, they never wear out. Left unpreserved, the hardwood veneers will age: the walnut will silver, the cherry pinken, and the oak darken. The image and form will possess a life cycle.
Susan Campbell uses the print process to explore new and different ways of creating pattern.
She has created laser cut designs in neoprene that have been pieced back together to create designs that look like they are printed but are inlayed fabric.
The fabrics move and act like they are one fabric but are created, in some, from hundreds of different pieces.
Susan’s work is one of the 13 short-listers of the Nova Award we’re holding in partnership with Central Saint Martins College of Art and Design.